![]() ![]() The first category of weapon we’ll look at for dealing with our hypothetical tank is the most obvious – the anti-tank gun! Historically, these were (of course) the go-to weapon for dealing with enemy armour throughout the Second World War, and come in a wide variety of shapes, sizes, and calibres. Some players may well go lighter or heavier, cheaper or more expensive, but let’s strategise against the median rather than the outliers! That’s right, it’s a Panzer IVH… or a T-34/85… or an Easy Eight… it doesn’t get much more ‘everyman’ than that! This is exactly the kind of vehicle you can expect to see in basically any list, costing around 235 points and providing good service on the battlefield. Let’s take a look at them, and the best way to use them! To avoid repetition (and an overly-long article!), I’ve grouped them into several classes of broadly similar weapons.īefore we look at weaponry, however, it’s important to understand exactly what sort of armoured beast we are going to have to deal with! We’ll be using an example tank for this article, a Regular Medium with a Damage Value of 9+, mounting a pair of Medium Machine Guns (one in the forward hull, one co-axial), and a Heavy Anti-Tank Gun in the turret. While not inherently game-winning in their own right (you need infantry to take those objectives, after all), an enemy tank driving around the battlefield unimpeded can seriously interfere with the business of winning, and be a real obstacle for your carefully-laid masterplan! It is therefore imperative that you have some way of dealing with enemy armour – fortunately, there are a great number of tools available to help you do this. ![]() Everyone loves them, and you can more or less guarantee you’ll run into one in just about every game of Bolt Action you play.
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